One of the most discussed and trending technology in 2019 is “What is Virtual Reality”. Let us take a look into this technology and the benefits associated with it for the IT people.
The literal definition for virtual reality will be “Virtual Reality (VR) literally makes it possible to experience anything, anywhere, anytime.”.the most immersive type of reality technology and can convince the human brain that it is somewhere it is really not.
You must have used the “VR device” for gaming purpose, as seen in below screenshot , this is just a product of this technology :
How real is Virtual Reality
Virtual Reality in my words is just simply making your mind to virtually visualize the objects. VR (also called Virtual Realities or VR) is best understood by first defining what it aims to achieve – total immersion.
Total immersion means that the sensory experience feels so real, that we forget it is a virtual-artificial environment and begin to interact with it as we would naturally in the real world. In a VR environment, a completely synthetic world may or may not mimic the properties of a real-world environment. This means that the virtual reality environment may simulate an everyday setting (e.g. walking around the streets of London), or may exceed the bounds of physical reality by creating a world in which the physical laws governing gravity, time and material properties no longer hold.
Key Components in a Virtual Reality System
1. PC ( Personal Computer)/Console/Smartphone
VR content, which is the what users view inside of a virtual reality headset, is equally important as the headset itself. In order to power these interactive three-dimensional environments, significant computing power is required. This is where PC (Personal Computer), consoles, and smartphones come in. They act as the engine to power the content being produced.
2. Head-Mounted Display
A head-mounted display (also called HMD, Headset, or Goggles) is a type of device that contains a display mounted in front of a user’s eyes. This display usually covers the user’s full field of view and displays virtual reality content. Some virtual reality head mounted displays utilize smartphone displays, including the Google Cardboard and Samsung Gear VR. Head-mounted displays are often also accompanied with a headset to provide for audio stimulation.
3. Input Devices
- Input devices are one of the two categories of components that provide users with a sense of immersion (i.e. convincing the human brain to accept an artificial environment as real). They provide users with a more natural way to navigate and interact within a VR environment.
- Some of the more common forms of virtual reality input devices include:
- Force Balls/Tracking Balls
- Controller Wands
- Data Gloves
- On-Device Control Buttons
- Motion Trackers/Bodysuits
- Motion Platforms (Virtuix Omni)